Wednesday, August 17, 2011

Start.


Welcome to Kinect and Kinematics. This blog will serve as a place to get news and updates on the progress of this project (updated once a week!). I am a senior mechanical engineering student at the University of Texas at Tyler. I am working with the Kinect for a research class (it's pretty awesome I know).

So far, I have only installed the Kinect SDK and studied some webpages pertaining to how the Kinect works and how to utilize Visual Basic as a developing platform.

MaximumPC article on how Kinect works:
http://www.maximumpc.com/article/features/two_gaming_technologies_explained_white_paper_round-
Another article by Wired.com:
http://www.wired.com/gadgetlab/2010/11/tonights-release-xbox-kinect-how-does-it-work/
Kinect for Windows homepage:
http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/
Channel 9 Coding4Fun Kinect Projects:
http://channel9.msdn.com/coding4fun/kinect/


The final goal of this project is to be able to track the movement of the appendages of a human and thus be able to calculate their velocity, acceleration and whatever else is deemed important later on. We can call this Appendage Kinematics, because you and I both know this will soon be its own heading in a Dynamics book soon enough. That is really all there is to it at this point, school does not start till next week.

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